Floor Entries


Floors are the terminology given to Sub-Areas in Levels, they all appear to be their own Level of their own kind, however they always follow the same theme as their Parent Level. Floors can sometimes differ every now and then depending on what Level they are found in-between.

The law of Floors is similar to that of fractions, there are only 9 Floors per Level, however some Levels may lack Floors, skip some of them, or have an unfinished amount.

Floors are numbered by their Gradient; which is when a Level slowly changes from one Parent Level to another, simply put, if a Floor is closer to Level 2, it will be called Level 2.1, however, the further it goes, the more it shifts to be more like Level 3, in the end the last Floor will most likely be Level 2.9.

Floors cannot have Floors, as fractions are incapable of acting as fractals.



0-99

Level -33 - "Lukewarm Hotel"
Floor -33.1 - "Sublime Hotel"

Level 0 - "The Complex"
Floor 0.1 - "Remodeled"
Floor 0.2 - "Viridescent Halls"
Floor 0.3 - "Renovated"

Level 2 - "Utility Tunnels"
Floor 2.1 - "Pipe Dreams"
Floor 2.2 - "Boiling Hot"

Level 4 - "Weathered Workspace"
Floor 4.1 - "Whispering Halls"
Floor 4.2 - "Misty Parking"

Level 9 - "Fog-Ridden Neighborhood"
Floor 9.1 - "The Suburbs"
Floor 9.2 - "The Indoor Neighborhood"
Floor 9.3 - "Suburban Storm"
Floor 9.4 - "Roanoke Colony Street"

Level 10 - "Fields of Wheat"
Floor 10.1 - "Tornado Alley"

Level 30 - "The Mall"
Floor 30.1 - "The Snackrooms"

Level 37 - "Megalophobia"
Floor 37.1 - NOT REGISTERED
Floor 37.2 - "Primal Fear"

Level 90 - "The Metro"
Floor 90.1 - "Barren Metro"

Level 94 - "Motion"
Floor 94.1 - "Rendered"

Level 96 - "Skies of Blue"
Floor 96.1 - "Stormy Day"


Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License